SAHIL

DIGITAL ART - PATIENT 0

SKILLS IN PRACTICE

ALBUM COVER ART

I want to dive deep into every discipline I explore, building extensively across mediums. Here's where I've achieved so far

Designed original visual identities that complement the world and story the artist wants to portray, but also improves visual consistency, engagement, and brand identity.

3D (BLENDER)

Modeled, textured, and rendered 3D assets and environments in stylized and realistic settings. Produced models to achieve the project purpose and to convey the correct emotions using stylization, colours, shapes, and lighting.

3D + 2D (BLENDER + PHOTOSHOP)

Utilized the 3D - to - Paintover workflow using Blender and Photoshop to create immersive environment explorations. These are all personal projects (so far), but they are inspired by ARC Raiders concept artists Tahir Tanis, Robert Sammelin, and Simon Grefback.

UI/UX

The first one is a web-based software UI design I created for a gaming mouse. The rest are fan-concept UI for existing and upcoming video games (ARC Raiders [2/4] and THE FINALS [3])

I love UI, and I hope to create UI that complements the style while not acting as an obstacle to the user but instead an invisible guide to whatever problem they have. It always starts with a survey to find out the problem.

BASIC ANIMATIONS

Anime styled Music Video + Lyrics. Originally designed in Photoshop, edited in Premiere Pro & After Effects.

Music Video + Lyrics. Layered in Photoshop, edited in Premiere Pro.

Video made to loop for Spotify Canvas. Portal Effects made in After Effects

Created short subtle animations for music videos and spotify canvas videos.